package com.df.ez_game.server;

import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.timeout.IdleStateEvent;

public interface HeartBeatCallBack {
    void onReadIdle(ChannelHandlerContext ctx, IdleStateEvent event);
    void onWriterIdle(ChannelHandlerContext ctx, IdleStateEvent event);
    void onAllIdle(ChannelHandlerContext ctx, IdleStateEvent event);
}
